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These exclamation points pop up when a player encounters something new. As I mentioned earlier, the game features voiceovers for the tutorial as well as NPCs, which, in my opinion, were also done remarkably well.
The game, however, stands out from the crowd with its unique Soul System where players gain corrupted souls whenever they kill a mob or a boss.
These souls then need to be purified near Soul Sanctums, which are located in populated areas. Players can also perform co-op purifications, which consumes only 1 soul instead of the usual 2, with the added bonus of being able to purify souls without needing to be near a Soul Sanctum.
All they have to do is right-click on the player and choose co-op Purification from the menu. Combat and movement is also pretty standard. Players can use both the mouse and the WASD keys to move.
A two-tiered hotbar is bound to both the Function Keys F1, F2,… and the number keys. Targeting is Tab-based, which makes moving while attacking a bit tricky.
Normal mobs are easy enough to take down while dungeon bosses prove to be more of a challenge. Also, unlike normal mobs, dungeon bosses telegraph their special skills, giving players time to get out of the way with the very useful, although awkwardly placed, roll button default key is F1.
Another unique aspect about combat in EoS is that there is no dedicated healing class. All healing is done through consumables that allow players to heal themselves and other members of the party.
Another unique aspect of Echo of Soul is that the in-game quests only require the players to do two or three things to complete them.
This keeps grinding down to the barest minimum, which is always a good thing. For players who like a bit of grinding, even with the virtually infinite number of quests available, the game features Infinite Hunting Grounds where players can complete repeatable quests to their hearts content.
Infinite Dungeons are also available for players who want to run previously completed dungeons for additional exp and items.
Keep in mind that the mobs and bosses will be out for revenge and will be a bit stronger the second time around.
Character progression is pretty fast in EoS. I haven't gone far with any class except Guardian so I can't give specific details.
The Warrior is the male based greatsword frontline class. The Warrior can take on the role of Tank or Raider.
Raider is just the EoS term for damage dealer. The two paths for Warrior are Berserker and Protector.
Berserker is a Raider, and Protector is a tank. Rogue is a male based dual-wielder, that is purely a Raider.
The two paths are Duelist and Assassin. Duelist focuses on chaining multiple attacks together to burst down an enemy.
Assassin relies more on poisons to deal damage. The Guardian is the female spear class. She can be either a Tank or a Raider.
The Stormguard is the Raider path with a mix of single target and AoE based damage. The Earthguard is the Tank path with high defense and scaling attack damage based on her defense.
The Sorceress is currently the only mage type class in the game. She only fills the Raider role. The Firemage focuses in high damage.
The Icemage is more on combat control with CC. The Archer is another strictly Raider class. The Huntress path can choose to specialize in single-target or AoE attacks.
The Bard is a hybrid damage dealer and supporter with buffs to improve the group. This is your basic computer game setup.
View all guides. View artwork. View videos. Echo of Soul Blue? EoS seal based faces for BBT. Unsere Gilde ist noch komplett neu und erst Level 1. Doch das soll euch nicht abschrecken!
Wir sind im Moment erst 3 Leute doch haben eine sehr erfahrene Mitspielerin im Boot die gerne auch Anfängern oder Leuten die schon ewig nicht mehr gespielt haben, und neu Anfangen wollen, helfen möchte!
Also ob jung oder alt , neu oder alter Has